![]() Non-authoritative game clients should validate the game host client only by registering that specific client as a peer and exchanging data as appropriate.If a removal action required callback is triggered for a peer, the authoritative game host should kick that player from the game session.The authoritative game host client should validate every player in the game session by registering each one as a peer and exchanging data as appropriate.Confirm the Anti-Cheat interfaces are working properly by going through the Integration Checklist.Set up protected session notifications.Register callbacks for Client-Server or Peer-to-Peer mode.Establish user identity with the Connect Interface.Integrate the Anti-Cheat interfaces with your game code:.( Windows Only) Configure the Windows Service Installer.Configure your client module, anti-cheat integrity tool, and Anti-Cheat Bootstrapper executable.Determine your network architecture and client policy type.Review and adhere to the Development Prerequisites.To use the Anti-Cheat interface(s), you must: Cheat detection to identify accounts using more specialized methods to manipulate the game so that you can then apply sanctions to them.Cheat prevention to passively prevent common cheating techniques such as reading and writing the game process memory using straightforward methods.The anti-cheat interfaces provide two kinds of protection: These interfaces are not digital rights management (DRM) or code obfuscation tools and are not useful for offline or solo play. They provide tools to start your game client in an anti-cheat protected mode which is then validated by either a game server (using the Anti-Cheat Server Interface) or another game client (using the Anti-Cheat Client Interface). You can use the Anti-Cheat Interfaces to help reduce cheating in online multiplayer play. (The Anti-Cheat Interfaces are also known as Easy Anti-Cheat.) The Anti-Cheat Server Interface supports all platforms, including VM.It does not support virtual machines (VM). The Anti-Cheat Client Interface only supports Windows, macOS, ChromeOS, and Linux 64-bit operating systems.There are two interfaces: the Anti-Cheat Client Interface and the Anti-Cheat Server Interface. ![]() ![]() The Anti-Cheat Interfaces require EOS SDK 1.12 or higher. ![]()
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